Game play

This game is a perpetual world and the game play is a spin off of an RTS with the addition of time and limited mobility as a limiting factor.

RTS features:
The user will be in charge of building structures, creating units, researching technologies and attacking/building alliances with other members. Resources will not have to be gathered, only secured.

Mobility limiting factor:
Players will be able to cover a limited amount of ground per 24 hours, however this amount can be increased through research of technologies. During these 24 hours based on the players technological level, mobility will be replenished. The ability to move can be stored to a certain level also depending on the players technological ranking.

Time limiting factor:
A real time counter will prove to be a limiting factor when building a structure, creating a unit, researching a technology or becoming mobile. The time that it takes depends on the level and what the user wants to do.